Tires should be cut down at lower impacts had been raised with door rigidity and almost never blew. Its good enough for me but thats because I am too involved with Live For Speed and things for it. Truck Physics - Talladega draft stability improved and side draft increased. What do you guys think about Sim Factory's new stock car game? I usually watch the races so I know who was fighting for the win, who was in the back, and all that so it's easier for me to group them up. The ratings spread across the board, from 100 to 0.
Added support for Cup car. Pit stops should now be 11. The rear spoiler height has been lowered and other aerodynamic changes have been made to balance the car. It uses some of the same coding as rFactor, i think that's what he meant. Tire heat and default setup updated. Each group gets a set of ratings applied to them.
. Contact us With the growing success of the website and the ever growing traffic that comes with it, also monthly costs increase. Been a stock car fan for ages, got the chance to talk to Dale Earnhardt Jr. Anyone has any predictions about the game or has played the beta? Last full race carset and last race for the Gen4 bodies. Did you find or created a fabulous video or Sim Racing related screenshot. Tire heat and default setup updated.
He asked me to post it for download for him. Hah I am glad I got this info before buying it. The guys who just don't have the equipment to keep up with the competitive teams. He dumped hours into making this set and we hope that the community enjoys it. The guys you see being lapped every 10ish laps during the races.
Quote : It uses some of the same coding as rFactor, i think that's what he meant. Every time I put the disk in I get an activation message, the one similar to rFactor's when I'm not suppose to. I was told that the disk count as the activation and the dialogue shouldn't pop up when the disk is in the tray. I cant say anything because I can't get it to work yet. While it started out as a little and modest project, bsimracing. Here's how I got them looking: Aerodynamics are 85-80 across almost all cars. Peterson cars get lapped so often it makes me laugh.
I also saw people effectively drafting, something that's slightly incomplete in rFactor What do you base your rF contact model experience on? Hope someone gets some use out of it. No changes to any aero or suspension behavior. The physics have not been tested although they have not been changed. All future sets will be painted by me and him. The guys you see being lapped every 15ish laps during the races. The hunk of junks you see rolling around at minimum speed and being lapped every time they show the leader. For anyone who uses these sets, I'm gonna let you guys in on the ratings formula I use for rating the cars for my races.
We cant guaranty that every submission will be published, but when on topic, we will certainly try our best to get your story out there. Because bsimracing is a passion driven website and is not targeted as a commercial project, i have to rely on donations, and advertising to keep this site alive. Or even if you want to write a full blown article you want to see published. The set comes fully rated. About Us bsimracing originated out of a long term passion for Motorsports and Virtual racing. If it's in a spot where they can make a move, they'll make a move as soon as they catch them, but if they catch them in the middle of a turn they might not make a move right away and they'll get freight trained.
It all depends on where the leader catches the lapped cars. Ride heights and caster opened up. First I take all the cars and split them up into six groups. The engine is meant to simulate the tapered spacer. It is an rF mod, that doesn't mean to say it has to be bad, just there are only a handful of good mods and none of them have been produced by the commercial teams. Mod Link: Carset Link: Credits Templates: Sim Racing Design, Zachary Stultz, Daniel Asher, Bullring, Big Evil Racing Contingencies: Zachary Stultz Numbers: Big Evil Racing, Masgrafx, Speed Demon Designs, Zachary Stultz, Bryce Orfanides Logos: Google Images, various team websites, Bills-Place, Bryce Orfanides Bases: Bryce Orfanides, Paint-By-Rah Enjoy, guys! If you are interested in becoming an advertising partner, or when you feel bsimracing could be beneficial to your product, event or brand, feel free to Contact us. Tire heat and default setup updated.
This will change Talladega to the intended tire 180mph without draft as well as Pocono. Minor change to drafting effects. All cars were painted by Bryce Orfanides. Pit boxes hidden during practice. Expect to run about 25% less tape at these tracks.