The success of your kingdom depends solely on your skill as a city and castle planner. Use a powerful castle building system to create walls and towers to defend against the viking threat. Depending on your needs, wood cutters can clear cut or responsibly manage your forests. Or are they stopped, full of arrows, at the castle gates? You can participate on fig. Feel free to re-post it! However, the maps are all procedural generated and can lead to inaccessible resources that, unless properly identified in the games earliest moments, can lead to total failure conditions after sinking hours into a play through as I just experienced. You can place archer towers and other weapon emplacements, their range is affected by the height of the their tower. We get to add some cool new stuff to the game with the extra funds, like merchant ships and ports.
We were successfully crowd funded in late Jan and we've released the alpha version to those who backed at the alpha level. Send out wood cutters to collect wood, set up stone quarries to build your castes, and farm the land efficiently so your town can grow and thrive. Inspired by the SimCity series, Banished, and Stronghold, Kingdoms and Castles is a game about growing a kingdom from a tiny hamlet to a sprawling city and imposing castle. The new land you're settling is at risk of viking invasion. You can even throw festivals if you've built a town square! Do the viking raiders make off with your villagers? Layout and expand your town strategically to improve your peasants' happiness and to attract new residents. We got a lot of requests from people who missed the campaign who still wanted to get in for the Alpha. .
These raiders seek to kidnap and kill your peasants, steal your resources, and burn your town to the ground. But make sure to tax them just enough so that you can fund your castle. You can join us on discord , or further follow the game's progress at or. You can try many different layouts to best protect your kingdom and express your glory and power as a king or queen. Towers and walls are dynamically created based on how you stack and arrange them. Make sure your peasants are fed in the winter and healed of plagues. The castle building system is very flexible and allows all sorts of castle designs.
Your kingdom must survive a living and dangerous world. Feeling glad there's more than just the two of us who want to build medieval towns and cool castles. If that was your comment, sorry about that. Does a dragon torch your granary, your people dying of starvation in the winter, or are you able to turn the beast back? A realistic tree growth algorithm simulates the forests. If one of those people is you, become a late backer on Fig: 4 December, 2016 - petey123567 Thank you people of Greenlight! We're now 252% funded on Fig now as well, so that's awesome! I was enjoying the comments when I accidentally deleted one, the delete button kinda blends in and has no confirmation, and there's apparently no way to undo. We're very proud of how Kingdoms and Castles is coming together, and we hope you'll join us for the final stretch! Build churches to keep them from despair and taverns to keep them happy.
The city building elements mixed with the population management and period disaster scenarios make for a fun balancing act. Castles are constructed using blocks which can be placed anywhere. And it all takes place in a beautiful dynamic world with a stylized procedural cloud system and season cycle from summer to winter. . .
. . . . .
. . . . . .
. . . . . . .
. . . . . .
. . . . .